Fighting Game
This tag belongs to the Additional Tags Category.
Parent tags (more general):
This tag has not been marked common and can't be filtered on (yet).
Works which have used it as a tag:
Pages Navigation
-
Tags
Summary
Phoenix Reborn is a Tekken 3 fan-fiction novel inspired by Tekken 3, Soul Calibur, and King of Fighters '98.
The Immortal Toshin (a.k.a. "Ogre") poses a threat to the entire world. Heihachi organizes the Iron Fist Tournament to stop the Toshin, and enlists his grandson Jin Kazama. Julia Chang knows how ruthless Heihachi is, and suspects that he plans to murder Jin, but can she make Jin aware of his grandfather's dark side before it's too late?
Phoenix Reborn is set in an alternate Tekkenverse; many aspects diverge from Tekken and King of Fighters cannon. The Soul Calibur characters are descendants of their legendary ancestors, who have mostly inherited a strong family resemblance. Mostly.
Series
- Part 2 of The Phoenix Duology
-
Riptor Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
12 Mar 2024
Tags
Summary
Some concept art I made while writing "Zahn Und Klaue". I used some cobra as reference along with rattlesnakes and scorpions for the fangs, back and tail. I wanted to make the design more akin to how Riptor looked in KI1, where it had a distinctively snake-like look.
Series
- Part 28 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 1
- Hits:
- 25
-
Fulgore Boss Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
12 Mar 2024
Tags
Summary
A concept design for Fulgore as a potential boss character in a future KI title.
Series
- Part 27 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 2
- Hits:
- 25
-
Lifestroke Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
12 Mar 2024
Tags
Summary
This was a character that I designed called "Lifestroke". Because a lot of KI's cast are derived from popular tropes from the 90s in some form or fashion (KI as it is is essentially a time capsule or "90s Zeitgeist: The Fighting Game Edition"), I wanted to do a design that looked like something from a 90s comic book. I mean, KI's characters all looked like something from the pages of Todd McFarlane, so I figured why not? In this case, I was sort of inspired by Spider-Man due to his lean physique along with his ninja-esque design, only I kind of replaced the spider motif with more of a Chinese dragon theme.
The name itself was kind of a nod DC's Deathstroke, but the story behind that is that a friend of mine had been complaining about there being too many characters with "Death" in their names. Lady Deathstrike, Deathstroke, Deadpool, Deadshot, Death's Head, etc.
"Why does every character need "death" in their name? Why not "life"?"
LOL Hence, Lifestroke. I may or may not feature him in an upcoming chapter for "A Touch Of Red", if not a future project. Let me know your thoughts if I should or shouldn't, but please, no flames.
Series
- Part 26 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 2
- Hits:
- 22
-
Wendigo Character Concept (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
12 Mar 2024
Tags
Summary
A character that was heavily requested in the KI Community was the Wendigo. When I was designing the creature, I didn’t want to make the creature an animal, because it wasn’t really - it’s an evil spirit. Because of that, I reasoned that it's able to do things to the body that the body itself wasn’t physically meant to do, so, to a tiny extent, I used “Evil Dead” as a reference.
In one version of the myth, a Wendigo grows bigger the more it consumes. In this case, the growth would tear the host body apart, breaking bones and muscles in ways in order to make newer structures or to restructure those parts to suit its needs.
Parts of it would be rotting as it attempts to eat anything and everything, until over time those human parts would inadvertently be replaced with things taken from nature such as stones, tree branches etc as it seeks to satisfy its hunger.
For the design process, I was also playing around with the idea of different types of Wendigos and that they would be perversions of not only the human form, but also whatever ill a person was suffering from that made them that way. I also gave it ibex horns because of their wonderful length and shape, just because I think this gives it a more regal look.Series
- Part 25 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 1
- Hits:
- 39
-
Creature Character Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
12 Mar 2024
Tags
Summary
When I started off with this character, I had wanted to see what other dinosaur-like creatures I could come up with. After all, since Ultratech had made Riptor, it only made sense that it would have similar creatures. For this design, I wanted to lean far more into the body horror aspect of Riptor and cross-species human/reptile hybridization. I kind of used the Necromorphs from the “Dead Space” series as inspiration along with some parts of human anatomy. Fun fact: I was initially going to use this design for Rex for "Footsteps Approaching", but I later decided against it. Suggestions for possible names are welcome.
Series
- Part 24 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 2
- Hits:
- 21
-
Obscurity Boss Character Concept (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
12 Mar 2024
Tags
Summary
Some proposed designs for a potential boss character for a future KI. Since Eyedol and Gargos were dead (at least, in the context of KI1 and 2), it made sense that a new big bad would step in to fill the void left behind. For the character, I was kind of inspired by the sets from "Event Horizon", more specifically the Gravity Drive with the spiked studded ball. I kind of wondered, "what if the Gravity Drive from that film suddenly turned into an actual character or creature?", thus Obscurity was born. Lobo and to a certain extent Midway's horror classic, "The Suffering", were also influences as well.
Fun fact: if you look carefully, Obscurity made a brief cameo in "Zahn Und Klaue".Series
- Part 23 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 1
- Hits:
- 21
-
Malecoda Character Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games), DCU
12 Mar 2024
Tags
Summary
Malecoda's backstory is that he’s the son of a wealthy industrialist who ended up becoming cursed by the Wendigo, and because of that, he’s in search of a cure. His feet are all bandaged up due to their being burned, and his helmet is an old Air Force pilot helmet that had belonged to his father, but it’s been converted in order to provide him with a steady supply of morphine as a way to keep the hunger that he constantly feels sedated (at least, as much as he could). The Wendigo would not only prey on both other people and animals, but would also torture and feed on its host’s sanity. His brain is akin to a chewed up gumball, constantly warping and twisting at the Wendigo’s whim for its own dark amusement. There would be a lot of body horror elements and humor with Malecoda, and since the Wendigo is immortal, he can’t die. When he initially got his powers, Malecoda’s first thought was to be a superhero, but because of how volatile the Wendigo is, a lot of the time it would twist his good intentions and things would end up going wrong, sometimes comically, other times horrific.
He may be used for a story in the future, be it for KI or DC. Let me know which you would prefer.
Series
- Part 22 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 1
- Hits:
- 27
-
Wyvern-X Riptor Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
12 Mar 2024
Tags
Summary
An attempt at making the Wyvern-X Riptor/Glacius hybrid that had been alluded to in the "Shadow Lords" storymode in the 2013 KI game.
Series
- Part 21 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 1
- Hits:
- 22
-
Riptor/Fulgore Hybrid Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
12 Mar 2024
Tags
Summary
A little while back, somebody made a pretty creative hybrid design of King Kong and Godzilla called “Kongzilla”. Inspired by this, I was sort of intrigued by the idea, and so I wanted to see what would happen if I were to combine two of my favorite characters within KI into one character. Thus, this was drawn up. Question now is, what should it be called? RipGore? FulTor? Something else?
What do you guys think?
Series
- Part 20 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 2
- Hits:
- 47
-
Theseus Combat Android Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
12 Mar 2024
Tags
Summary
The idea for some of these android designs was to come up with a kind of genesis for how Fulgore came to be, if not future designs. Because Fulgore was based on a Medieval knight, I used Greek hoplite armor for reference along with some horse skulls to give it a scarier and kind of more visceral look.
Series
- Part 19 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 2
- Hits:
- 20
-
Fulgore Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
12 Mar 2024
Tags
Summary
These were some Fulgore designs that I created. There actually have been several different versions with a lot of different head designs. In this case, I kind of wanted to allude to his KI1 finisher where his head turned into a turret, hence the ammo belt draping down from his face.
Series
- Part 18 of Killer Instinct
-
Unnamed Medieval Armored Character Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
12 Mar 2024
Tags
Summary
The initial idea for the character was that it was going to be a dragon knight; at the time, I was kind of fascinated with the idea of sort of inverting character roles and thought, rather than the knight being the hero of the story like in many a myth and legend, what if it was the dragon that was the hero and human the monster? So, it seemed novel to sort of juxtapose those two contradictory elements into the character. I have an older version somewhere that shows more of the dragon elements, but over time the character was redesigned as a knight with a very distinctive set of armor. The sword itself had also undergone a number of alterations, but I eventually settled for something a little more intimidating, if not creepier to look at. I wanted some hint of an Eldritch element without resorting to Cthulhu/Cthulhu-esque with tentacles. I may use this for either a potential KI story, or some other fic.
Series
- Part 17 of Killer Instinct
- Language:
- English
- Words:
- 2
- Chapters:
- 1/1
- Kudos:
- 3
- Hits:
- 24
-
Maelstrom Boss Character Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
13 Mar 2024
Tags
Summary
As is pretty obvious, this character was very much based on Onslaught from Marvel Comics.
The basic story for him was that he was a Crusader from the Middle Ages who had captured and studied Spinal for some years, diving deep into forbidden knowledge. Once he had figured out what he needed to know, he had ended up murdering his entire city and army as part of a dark ritual in order to attain immortality.However, even though he was able to accomplish his goal, it came at a really high price; not only was the power that he received tremendous, but it also had the effect of degrading his body over time. As a result, he had ended up transferring his consciousness into different bodies throughout the centuries until finally coming upon Ultratech or one of its competitors, who would then aid him by creating a special type of vessel for him to use. Through a combination of cybernetics, cross-species genetics, Eldritch magics such as necromancy, horrible surgical procedures and nanotechnology, they were able to make a sustainable body for Maelstrom, along with a containment suit to stabilize his condition, but as it was, he would still be on a ticking clock, and his search for a suitable body would be ongoing.
Series
- Part 16 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 2
- Hits:
- 22
-
Nightmare/Dragon King Boss Character Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
13 Mar 2024
Tags
Summary
This was another boss character, working name/title was “Nightmare” or “the Dragon King” or something (I’m still struggling with a name). I kind of wanted to make my own Lovecraftian warlord character, hence the gauntlets and the hoplite helmet-like head. I can kind of imagine this character being a very, VERY big character. Like, bigger than Aganos or even Eyedol. Like the hecatoncheires creature, this too was initially going to be featured in "Zahn Und Klaue", but I kind of decided against it in favor of Obscurity. He may come back for a future KI story, though, if there is interest.
Yeah, I’m not a great artist lol.
Series
- Part 15 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 1
- Hits:
- 31
-
Hechatoncheires Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
13 Mar 2024
Tags
Summary
This was a piece of concept art for a Hecatoncheires character that didn’t make its way into "Zahn Und Klaue". The Hecatoncheires in Greek mythology were these beings with hundreds of arms and heads, just these horrifying creatures that were so repulsive that the Titan Kronos had banished them into the deepest pits of Tartarus. I kind of thought it would be interesting to feature some relatively obscure creatures in KI, hence the reason for this freak. Unfortunately, I couldn't think of a proper way of implementing this into the story, thus I had to put this creature by the wayside.
Series
- Part 14 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 2
- Hits:
- 27
-
High Abbot (Jago's Master) Character Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
14 Mar 2024
Tags
Summary
A design for Jago's master within the Tiger Shrine, who had been alluded to in KI1. I tried basing the design off of Tibetan monks, although the veil was kept from KI1 Jago.
Series
- Part 13 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 1
- Hits:
- 42
-
Tags
Summary
This is a port from DeviantArt from a hobby I do fondly sometimes where I can make movesets of characters for fighting games. This one is one I take for my love for cartoons. Plot will be listed when you start reading.
-
Woodland Entity Concept Art (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
15 Mar 2024
Tags
Summary
So, among some of the potential characters that were considered for a new KI was a tree creature. I kind of wanted to make a woodland entity that wasn't just like one of those Ents from "Lord Of The Rings", if not something that had far more of an ominous and mysterious yet slightly regal air about it. I can sort of see this thing as this huge, faceless god-like being that would just push itself out of the mud and loom over whoever or whatever it stumbles upon. Some inspiration came from willow trees along with some SCP-based creatures for this design.
Series
- Part 12 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 2
- Hits:
- 29
-
Plant Creature Concept (Killer Instinct) by Evolution_500
Fandoms: Killer Instinct (Video Games)
16 Mar 2024
Tags
Summary
Another plant creature concept for a potential KI title.
Series
- Part 11 of Killer Instinct
- Language:
- English
- Words:
- 0
- Chapters:
- 1/1
- Kudos:
- 1
- Hits:
- 55