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Summary
"A full moon will still cast shadows."
After a crash-landing escape from a mind flayer ship, Shadowheart awakens infected, disoriented—and freed from her pod by a Selûnite paladin with a haunted past and irritatingly kind eyes. As the group of mismatched survivors bands together in search of a cure, Shadowheart is forced into a long march across a war-torn world alongside her ideological opposite.
What begins as reluctant cooperation becomes something far more dangerous. Each step drags her deeper into a conflict not just of gods and parasites—but of love, selfhood, and the parts of her past she was never meant to remember.
Told from Shadowheart's point of view, this story retells the events of Baldur’s Gate 3 with added depth, introspection, and a slow-burn romance. As the tadpoles and loyalties grow stronger, Shadowheart must choose who she really is—and what she's willing to risk to become free.
The path of a Sharran beckons, but so does something else.
Something brighter.
Canon-divergent. Spoilers through Act 3. Contains religious conflict, emotional intimacy, party dynamics, and a woman in crisis learning how to want something for herself.